Refined Weapons and Gunplay 4.1



1. Weapons: Recoil increased, weapon’s damage modified, Amount of reserve ammo reduced, Farther ranges…
2. AI: gangs be more reckless while cops use strategy;
3. Gameplay: Crouching feature ; Realistic health for pedestrians ; Punching damage is decreased …
4. Special Features
-Zoomable scope for the Marksman Rifle
-Sniper Rifle sway after firing a shot
-More force and penetration for the Heavy Sniper
-Stick magazine for the Gusenberg Sweeper
-Non-lethal Stun Gun with increased range and stun time
-Proper aiming stances for the Micro SMG, MG, Combat MG
-Faster rocket speeds for rocket launchers
-The Flare Gun now functions as a revolver, a revolver skin is recommended.

Recommended Mods
Crime and Police Rebalance & Enhancement
ArmA Series Weapon Sound
Gun Sounds Overhaul 2.0 BETA
Weapon Attachments Trainer

Drkz for drum mag idea on the Assault Rifle
Thanks to SWATAGENT2000 for the help in finding the Combat PDW files
BobJaneTMart for loadouts.meta and his method of editing ymt files

How to install
1. Ill Gotten Gains 1 & 2 needed otherwise your game will crash!
2. Open OpenIV. Turn on “Edit mode”
4. Drag and drop (or use Add New File feature).
Note: The files in folders must go in the destination that they are labelled as.

Larger explosions Option
explosions.ymt into OpenIVGTAVupdateupdate.rpfx64datametadata

Update.rpf Folder data Folder
All files from action folder into OpenIVGTAVupdateupdate.rpfcommondataaction
All files from ai folder into OpenIVGTAVupdateupdate.rpfcommondataai
All files from effects folder into OpenIVGTAVupdateupdate.rpfcommondataeffects
4 fildes (pedbrawlingstyle.meta ; pedhealth.meta ; pedperception.meta ; pickups.meta) from data folder into OpenIVGTAVupdateupdate.rpfcommondata

Update.rpf Folder dlc_patch Folder
All Files from each folder must go into it's corresponding location listed below:
mpbeach = OpenIVGTAVupdateupdate.rpfdlcpacksmpbeachcommondataai
mpbusiness = OpenIVGTAVupdateupdate.rpfdlcpacksmpbusinesscommondataai
mpbusiness2 = OpenIVGTAVupdateupdate.rpfdlcpacksmpbusiness2commondataai
mpchristmas2 = OpenIVGTAVupdateupdate.rpfdlcpacksmpchristmas2commondataai
mpheist = OpenIVGTAVupdateupdate.rpfdlcpacksmpheistcommondataai
mphipster = OpenIVGTAVupdateupdate.rpfdlcpacksmphipstercommondataai
mpindependence = OpenIVGTAVupdateupdate.rpfdlcpacksmpindependencecommondataai
mplts = OpenIVGTAVupdateupdate.rpfdlcpacksmpltscommondataai
mpvalentines = OpenIVGTAVupdateupdate.rpfdlcpacksmpvalentinescommondataai
spupgrade = OpenIVGTAVupdateupdate.rpfdlcpacksspupgradecommondataai

x64 Folder Combat PDW Option
pickups.meta into updatex64dlcpacksmpluxedlc.rpfcommondata
All files from ai folder into OpenIVGTAVupdatex64dlcpacksmpluxedlc.rpfcommondataai

x64 Folder Marksman Pistol Option
All files from ai folder into OpenIVGTAVupdatex64dlcpacksmpluxe2dlc.rpfcommondataai

gameconfig.xml into OpenIVGTAVupdateupdate.rpfcommondata

5. After that close archive and exit OpenIV
6. This mod also required Script Hook V + Native Trainer to activate.

How to know if this mod is working?
1. If you choose Standard RWG option: Choose any gun and fire, you will see the Rage's different.
Go into game, press F4 (if you are using Native Trainer) → Weapons tab → All Weapons
Press Tab Button to open Weapon Wheel
2. If you choose Default FoV option: Includes every change except the Field of View edit.
3. If you choose No Aiming reticule option: This disables all crosshairs for weapons, except the Fireworks Launcher.

Version 4.1
-Aircraft Weapons modified (Thanks to PsalmZero)
-Homing Launcher zoom increased
-RPG zoom decreased and launch speed increased
-Tank Cannon launch speed increased
-Shotgun Spread tweaked
- Pump Shotgun spread reduced
- Sawed off Shotgun spread reduced
- Bullpup Shotgun spread reduced
-MG magazine sizes increased to 100 and 200
-Bullet Force values tweaked
- Assault Rifle decreased
-Distances crimes can be heard tweaked

-MG ammo pickup now gives 100 rounds

-Compatibility for sound mods for Standard RWG
-Added 3.0 files

Version 4.0
-SMG class recoil rebalanced
- SMG recoil slightly changed
- Assault SMG recoil slightly decreased
- Gusenberg Sweeper recoil decreased
- Combat PDW recoil decreased
-MG class recoil slightly reduced and spread decreased
-Automatic Rifle class recoil modified
- Assault Rifle recoil slightly decreased
- Carbine Rifle recoil error time decreased, allowing faster recovery
- Advanced Rifle recoil error time decreased
- Special Carbine recoil decreased
- Bullpup Rifle recoil error time decreased
-Explosions have a larger blast and fires burn longer
-Minigun damage, accuracy, and bullet speed modified
-Shotgun spread tweaked
-FoV modified on most weapons
-Zooms on Pistols have been decreased, Rifle zooms have been increased
-Camera Views on MGs have been changed
-Tracers removed from MGs
-Ped health modified
-NPC accuracy while injured and driving have been modified
-Animals can no longer call the police
-Punching damage slightly decreased
-Hitting a pedestrian must be reported by witnesses
-Punching a pedestrian now have less chances of gaining a wanted level
-Stealth fix added
- Silent kills are less likely to cause police attention
-Ammo pickups now give the correct amount regarding the weapon's magazine
-Added pedhealth.meta documentation
-Crouching is now a separate option

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