Community Script Hook V .NET

0

Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language in-game. Bunch of well-known mods require this tool to run properly. You can download Script Hook here and enjoy the world of mods in GTA 5.

You ONLY need to update Script Hook V after a new game patch came out. Community Script Hook V .NET WILL continue to work afterwards and does NOT need an update. Which is why the last update date is usually a little behind.

**Note**
– Read FAQ in Support Tab, if you have any issues about this mod you can sign up GTAbest’s account and give us your question.
– If you are the author of this mod, please contact us here! Have a good day!

How to install ScriptHookVdotNET

  1. You must haveMicrosoft .Net Framework 4.5.2 and Visual C++ Redistributable Packages for Visual Studio 2013 x64 installed.
  2. Download and install the latest Script Hook V (including the ASI loader). If mods break due to a game update, don't forget to update this one!
  3. Download Script Hook V .NET and copy the ASI file into your game directory (The DLL is for developers).
  4. Put .NET script mods inside a "scripts" sub-folder in your game directory!

Don't Know How To Mod GTA 5 Safely and Effectively, see more our GTA 5 Mod Guide From Basic To Advance

Version 2.5.1

- Restored "Entity.Health" behavior from previous versions

Version 2.5

- Disabled euphoria classes as they do not currently work on the latest patch
- Added key code range check
- Added "Audio" class
- Added "UISprite" class
- Added shadow and outline options for "UIText" class
- Added "World.Weather" getter
- Added "Ped.IsFalling", "Ped.IsJumping", "Ped.IsClimbing", "Ped.IsVaulting", "Ped.IsDiving", "Ped.IsFleeing", "Ped.IsInCombatAgainst", "Ped.IsHeadtracking", "Ped.IsJumpingOutOfVehicle", "Ped.IsCuffed", "Ped.DropsWeaponsOnDeath", "Ped.GetVehiclesIsTryingtoEnter", "Ped.GetMeleeTarget", ...
- Added "Ped.Clone" method
- Added "Vehicle.IsDamaged", "Vehicle.ClassType"
- Added "Entity.IsTouching"
- Added "Player.DisableFiringThisFrame"
- Added additional "Task.EnterVehicle" overloads
- Added "Weapon.Tint"
- Added "GameplayCamera.Zoom"
- Added "Game.GenerateHash", "Game.GetControlNormal"
- Fixed "Entity.Health"
- Fixed "Ped.MaxHealth"
- Fixed "Entity.HasGravity"
- Updated native, weapon and vehicle hash enums

Version 2.4

- Added "Ped.Euphoria" and euphoria class helpers
- Added "PedGroup.Leader", "PedGroup.GetMember", "PedGroup.ToArray", "PedGroup.ToList", ...
- Fixed returned native string values not handling unicode text correctly
- Switched back to Visual C++ 2013

Version 2.3

- Added a few missing animal hashes to the "Native.PedHash" enum
- Added an "_0x[...]" entry for each named member of the "Native.Hash" enum to fix compatibility with some older scripts
- Added "PedGroup" class
- Added "Ped.IsPerformingStealthKill", "Ped.IsInGroup", "Ped.IsInCoverFacingLeft", "Ped.IsGoingIntoCover", "Ped.NeverLeavesGroup", "Ped.ShootRate", "Ped.GetJacker" and "Ped.GetJackTarget"
- Added "Entity.HasGravity", "Entity.IsOnlyDamagedByPlayer", "Entity.LodDistance" and "Vehicle.EngineCanDegrade"

You to create new review.
Sorry, no posts matched your criteria.
You to create new topics.

Register Lost Password
Username
Password
Confirm Password
Email
Username or email