Trucking Missions 1.5


Just other best GTA 5 script mod to kill off your time for sure and you should definitely keep it in your bookmark

If you have played GTA IV before, you have to miss the mini truck mission right. This masterpiece give you that. In this Mission Mod, you can enjoy tons of awesome actions, like transporting cargo from other people to US Government. Some missions doesn’t give you much time but you still have to stay carefully. Well, if you want to earn more cash in the game, these mission are not bad at all. BTW, before download GTA 5 Trucking Missions Mod you should keep your eyes in backup stuff if dont want to fuck up your game.

Custom Missions
– Trucking Missions Pack by HawKDesigns
– Lost MC Mission by telsco
– Custom Trucking Missions Pack by T9X69

– Read FAQ in Support Tab, if you have any issues about this mod you can sign up GTAbest’s account and give us your question.
– If you are the author of this mod, please contact us here! Have a good day!

Required mods

How to install GTA 5 Trucking Missions

  1. Create the folder “scripts” in the game’s main folder, where GTA5.exe is located.
  2. Copy the file "TruckingMissions.dll" and "MissionManager.exe" into the folder “scripts”
  3. Start the game as Administrator

How to know if this mod is working?
Go to your office, which is located at SandyShores to start (open Map you will see a truck icon).
Get to the door and a menu will pop up, prompting you to choose a contract.
You can navigate the menu with Numpad 8, Numpad 2 and to select, Numpad 5. Once you have decided and selected a contract, get in the truck and start trucking!
For now there are 5 different missions. More will be added as the development continues. Suggestions are welcome!
You can make your own missions! More information in the README.

1. If you have trouble getting the menu open, press INSERT. This will reload the mod.
2. Place the MissionManager.exe in your scripts/folder.
3. If you've updated from an old version and the script doesn't work, remove your TruckingMissions.ini file.

--Added controller support. You should change the phone keybind to something else than Up.
--Compatibility with ScriptHookDotNet 1.0, sorry for the long wait.
--Compatibility with the latest ScriptHookDotNet
--22 new missions thanks to T9X69 & HawKDesigns. Please delete your DefaultTruckingMissions.xml when updating.
--Added [NEW] tag to new available missions
--Fixed minor bugs.
--Reworked the UI so it looks pretty.
--Rewrote some descriptions. Please delete DefaultTruckingMissions.xml for it to take effect.
--Fixed seconds in timed missions being "slowed down"
--Balanced some missions. (Delete your DefaultTruckingMissions.xml for it to take effect)
--Menu now can display up to ~2bln items.
--Any vehicle can be used as a trailer, as long as it's listed in the .NET ScriptHook. (docktrailer & freighttrailer are not in 0.9 yet)
--New option to make the player never wanted on a mission, set the tag to 0.
--Custom Missions now get updated properly when you end a mission.
--Reworked mission saving system, changed letters to numbers, this will allow up to 2 billion unique missions.
--Fixed custom missions interfering with your save data.
--NOTE! YOUR SAVES WON'T WORK WITH THIS VERSION! You have go into your TruckingMissions.sav file (open with notepad) and change the line MissionsDone from MissionsDone=abcdc (or whatever letters you have) to MissionsDone=1|2|3|4|3| (replacing letters with numbers, a -> 1, b -> 2 etc, trailing with a | character)
--Or you can delete your save.
--Delete your DefaultTruckingMissions.xml, it will be replaced with a new one.
--Delete your CustomTruckingMissions.xml for now, until the creators make it compatible. (or do it yourself with the process above)
--Support for ScriptHookDotNet 0.9
--Reverted to stable ScriptHookDotNet, please use the one found inside the .zip
--Fixed Up/Down keys not being set correctly.
--ScriptHookDotNet 0.6 Compatibility. Please update
--New Mission Loader: easily import missions and enable/disable them. You have to import starting from to , inclusive.
--Missions are now divided into DefaultTruckingMissions.xml and CustomTruckingMissions.xml
--New Custom Missions Menu.
--Fixed minor bugs.
--Fixed the Mission Creator Logger outputting zeroes.
--Custom missions! See Mission Creator Readme.txt
--Fixed a bug where the blip stayed after a failed mission.
--New revamped menu.
--The office now works as a property and must be purchased.
--Multiple trucks available.
--Missions must be unlocked.
--Savegame system.
--You can change your keys in TruckingMissions.ini; The format is AttributeName=Key
--No more subtitles spamming.
--Fixed crash on mission quit.
--Improved the helptip.
--Initial Release.

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