Police Mod 2 is the long awaited sequel to the PoliceMod series, and lets you become a officer of the law. This is a early version of PoliceMod 2 and things such as callouts are still work in progress, much is to be added on a weekly basis. Updates will be released on Sunday every week.
if you are taking a suspect to the station and your partner wants to go in their seat, he/she will pull them out and take it
currently cops will shoot at the ped during a pursuit which doesn’t allow you to arrest them unless you find a way to make the cop not shoot them.
Pullover are doing an arrest doesn’t work for me, will fix asap. Any other bugs please report. This is really an early version of the mod, you can see on the roadmap in a few weeks the most will be fully complete with ambient arrests etc.
Everything is a work in progress, update will arrive tomorrow to fix some more issues. Enjoy!
Big thanks to jedijosh920 for tips, tricks, and a lot of helpful code!
Also a big thank you to Guad for NativeUI, MarioZ, and also my continuous active forum members who support me, thank you, it means a lot!
How to install
1. Make sure you have Microsoft .Net Framework 4.5.2
and Visual C++ Redistributable Packages for Visual Studio 2013 x64
and Visual C++ Redistributable Packages for Visual Studio 2015 x64 installed.
2. This mod also required Script Hook V .Net and Script Hook V + Native Trainer to activate.
3. Create the folder “scripts” in the game’s main folder, where GTA5.exe is located.
4. Copy all the files in the .zip file "PoliceMod-2-v2.0.6.zipAdvanced - Manual Installscripts" into the folder “scripts”
- or you also can install by "Setup - Automatic Installer"
How to know if this mod is working?
- F5 - Menu Duty
- F6 - Backup Menu
- F3 - Realistic Duty
- BUSY TOGGLE press K
- Silent Siren press J
- Aim & Press E to arrest
- Shift to pull over
- Space, Backspace, Enter
- Up, Down, Left, Right
- Update 2.0.6 -
- 6th October 2015-
+ When not in a callout and requesting backup, the backup will be spawned through GTA's police dispatch system, just like in the original policemod. This is much more effective and realistic
+ Ambulance & Fire & Police all respond and actually do something now, more realistic too! - Massive Improvement -
+ Press T while aiming at a vehicle to get the speed the vehicle is going (You must be close to the car though)
+ Let you use the police computer in traffic stops as a option
+ Fixed secondary handsup being triggered in vehicles
- Update 2.0.5 -
- 2nd Sept 2015-
+ Phone is now disabled while on duty
+ Some more controller support, still w.i.p
+ Added street names to callouts (some)
+ updates are now not on a designated day, they will come whenver they are ready
+ Fixes & Optimizations
+ Ped stopping isnt finished yet so it hasnt been added in this build
+ Radio bug fix
- Update 2.0.3 -
- 26th Aug 2015 -
+ New police notification UI
+ UI text corrections
+ Ticket animation added for all value amounts
+ You can now issue a ticket to parked cars (empty with no driver/passengers) by pressing T.
+ You can now check the boot of parked cars (empty with no driver/passengers) by pressing E at the back of them.
+ Improved use of threads
+ Partners shouldn't use stun guns always now.
+ Added breath test (Sound effects in the future)
+ Most of the times the blips will get removed, sometimes they will not, i.e helicopters, and sometimes in pursuits, still work in progress.
+ Removed PModExternal dependency, intergrated it into PoliceMod2.dll
- Update 2.0.2 -
- 17th Aug 2015 -
+ Added callout manager
+ Added callouts
+ Added physical cuffs to the arrest animation
- Update 2.0.1 -
- 16 Aug 2015 -
+ Added more objects such as barriers to the object spawner
+ Updated Analysis Tool to make the instructions more clear
+ Added both automatic and manual ways of setting up the mod
+ Removed NAudio dependency
+ Police Radio re-added (Sample is the GTA 3 Police Scanner), changable in /scripts/PoliceMod/Sounds/scanner.mp3
+ Added update notification which tells you when updates are avaliable
+ Added sounds for the backup menu (Eg: Requesting backup, roger that, we're on our way!)
+ Made spikes spawn higher, so it doesn't look like they are under ground
+ Increased spike strip range
+ You can make anyone put their hands up while you're in an arrest by pressing E
+ Fixed wanted level
+ Added INI file to change controls