Build a Mission

0

This GTA 5 Mission Mod allows you to make basic missions with many types like destroying vehicle, killing a actor, getting vehicle and checkpoint etc. Let’s download GTA 5 Build a Mission Mod now and finish your own challenges.

Features

  1. Comes with 11 demo missions
  2. Some mission that already have in GTA 5 Mod

– Mission Pack From XG TSA
– school-bus-driver From onixer
– city-bus-driver From onixer
– 107-missions-beta-1 From BADBOY37
– fleeca-job-build-a-mission From BADBOY37
– the-humane-labs-raid From BADBOY37

How to Build a GTA 5 Mission Basic

The simplest mission you can make will have starpoint and one objective checkpoint.

  1. Enter a Title name. Bug Warning The title can not contain more the 30 characters or contain a period.(If it does the menu will not open until that mission is removed)
    – Author and Description are optional. Bug Warning if not set last mission played or loaded Author/Description will be used.
  2. place a startpoint.
  3. place a checkpoint enter checkpoint 1.
  4. save.
  5. clear.
  6. test.
  7. startpoint appears walk into it.
  8. checkpoint appears walk into it. mission complete.

See readme for info on usage.

**Note**
– Read FAQ in Support Tab, if you have any issues about this mod you can sign up GTAbest’s account and give us your question.
– If you are the author of this mod, please contact us here! Have a good day!

Required mods

  1. Latest ScripthookV
  2. Latest NativeUI
  3. Latest Community Script Hook V .NET
  4. You must have Microsoft .Net Framework 4.5.2 and Visual C++ Redistributable Packages for Visual Studio 2013 x64 installed

How to Install GTA 5 Build a Mission Mod

  1. Install Script hook V: you will have dinput8.dll and ScriptHookV.dll in your gta v folder.
  2. Script Hook V .NET: you will have ScriptHookVDotNet.asi ,ScriptHookVDotNet.dll and ScriptHookVDotNet.dll.metagen in your gta v folder.
  3. Install NativeUI: create a scripts folder (if you already have one skip this step). Place BAM.dll NativeUI.dll and bam folder into your scripts folder.

Don't Know How To Mod GTA 5 Safely and Effectively, see more our GTA 5 Mod Guide From Basic To Advance

2.0
Added Play Random Mission
Added Task Sequences
Fixed a bug were objective actor could not be targeted.
Updated to Script Hook V .NET v2.6.2

1.9e
Changed check objectives to not hang and crash.

1.9d
Updated edit actors/vehicles.
Added waypoints.
Added tasks walk, jog, run, drive and fly heli to waypoint.
Added list of all objectives displayed when any objective menu is open.
Added objective leave area.
Some other bugfixes.

1.9c
Finished Component Variations.

1.9b
Targeted the wrong version of .net in 1.9a

1.9a
Added LoadAllObjectives to Keys.txt
Set to 0 to load objectives 1-20 at start and set to 1 to load 1-10.
Use 1 if you get a [ERROR] Script 'buildamission' is not responding! Aborting ... followed by
at buildamission.LoadObjective18() or another number
If 1 is used you will notice pause after objective 10 while loading 11-20.
Fixed crashing when using a model other than main characters after dead.
Added buttons for Component Variations Note: components do not save to be finnished later.

1.9
Changed maximum objectives per mission from 10 to 20.
Add vehicle objectives collect and deliver Trailer, with Tow Truck, with Cargobob.
Added collect and deliver Container with Cargobob.
Added Cargobob Props for use with collect and deliver Container with Cargobob.
Fixed some bugs that would crash while saving and loading.
Edit actors and vehicles only works for objectives 0-9 to be finnished later.
Changed vehicle heath meter to time bar style from NativeUI.
Still Using scripthookvdotnet-2.4

1.8h
Added Objective Pickup

1.8g
Added Scenarios List
Added Task 13:START SCENARIO IN PLACE
Added Can Exit Vehicle To Actors
Updated to NativeUI 1.6.1
Still Using scripthookvdotnet-2.4

1.8f
Fixed a bug with AI.
Still Using scripthookvdotnet-2.4

1.8e
Fixed a bug with AI.

1.8d
Fixed a bug with AI.

1.8c
Added Range To GoTo Actor and Deliver Actor.
Fixed a bug when setting wanted level to 3.
Changed gaurd position debug sphere to 1/2 size.

1.8b
Added Change To Respect And Set To Wander To Deliver Actor Objective.
Fixed a bug that actors would not fly heli.
Fixed a bug when rotating items with keys.
Added change and set max wanted level for objectives.
Some small bugfixes.

1.8a
Added the following Actor Settings:
Relationship Respect: Actors set to respect wont fight against your player, friends, bodyguards, or enemies.
Group Numbers to assign actors for objectives.
Guard/Wander range to be used with GuardCurrentPosition and WanderAround.
Can Leave Guard Range to be used with GuardCurrentPosition.
Vehicle Fallow Distance to be used with Vehicle Fallow. You can set multiple actors at different distances to create a convoy behind your player.
Added Seeing Range and Hearing range.
Added GoTo Actor Objective you can only use one actor per objective.(Use actors set to respect for rescue missions. And select change to bodyguard to use diliver actor next objective.)
Added Deliver Actor Objective you can only use one actor per objective.(Use with bodyguards so they will fallow.)
Added Enable Director Mode checkbox to main menu. (Must enable before using director mode.)

1.8
Added DeliverVehicle
Added Cutscenes
Cutscenes are played at the start of an objective.
To add a cutscene at the beginning of a mission select objective 0.
Set cutscene point duration.(sets time in seconds)
Select add cutscene point. A cam prop will be placed to represent a cam point. Enter text.
You can place up to 10 points for each cutscene.
Warning your character will be defenceless during cutscenes.

1.7c
Added 2nd task list for actors. Tasks enter plane and attack, Enter land Vehicle and fallow and Enter Pane and fallow.
Added Health Armour Invincible to actors
Bugfixes

1.7b
Added loadblipnames to keys.txt.

1.7a
Fixed a bug with lose wanted level looping to the last objective.

1.7
Removed mission flag so you can save your game after a mission. And you can see non mission enemy blips.
Because the mission flag was removed you will need to set your phone profile settings to sleep before running a mission.
Or else you will loose gps blip routes and frieds/bodygurds may turn on you.
Added IgnoredByEveryone and IgnoredByPolice set to false at start of mission and end to combat a bug where mission and non mission enemies
would stop fighting against your character.
Added wanted level change to all objectives.(Will not override max wanted level set in mission settings. Max wanted level must be over 0 to take effect.)
Added Lose wanted level objective.
Added More trash talk mission.
Some small changes bug fixes

1.6b
Fixed a bug with enemies not shooting in some situations.
Fixed a bug with the wanted level.

1.6a.
Fixed a bug that actors would not enter and flee in a plane.
Added edit Default/Random Variation for Actors.
Added Group numbers to "mark" Vehicles.
Vehicles marked with a number other then 0 can be used for objectives and spawn on any objective on or before that objective.
Added Destroy Vehicles and Get In Vehicles Objectives. These use marked vehicles and will replace Get Vehicle and Destroy Vehicle.

1.6
Added edit actors and edit vehicles.

1.5
Added Default/Random Componant_Variation for Actors.
Added Pickups option for Actor objective.
Added Kill All Enemies to Actor objective. (When selected any enemies spawned in the previous objective will have to be killed to complete the objective)
Changed Enemy Blips to show on minimap only after engaged in combat.

1.4a
Fixed a bug actors would not attack player.
Added separate lists for Main Characters, Cops/Gov., Gangs, Animals, and Random Actors.

1.4
Added bodyguards to relationships
Added task 7 HELI PROTECT
some bugs and fixes mostly to the tasks and relationships

1.3 see readme

1.2 update for Script hook V Script Hook V .NET you may need to reinstall
Visual C++ Redistributable Packages for Visual Studio 2013
added Keys.txt to set key bindings.
added Halloween & Lowrider vehicles.

1.1 Fixed a problem with selecting vehicles.
Changed the menu color and removed some no longer needed buttons.

1.0 first release

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