GTA 5 PC 60FPS Drop Fix – How To Boost FPS On Low End PC

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“Did anybody lose FPS in GTA 5? I had FPS dropped about 20 frames, from 60fps to 30-40 fps on my pc, with some stuttering for no reason. How to fix this fucking problem?”

I made this guide for another thread where someone was asking for tips on boosting FPS in GTA 5 for their VGA, but I figured I might as well make a thread for it. Hopefully this guide will be able to help “anyone” who experience constant FPS drop and if not well, at least you tried.

The purpose of this guide is to help you optimize the settings to achieve 60fps in Full HD resolution (1080p) for each VGA tier, as well as adjust for possible optimal graphic with lowest FPS loss.

Note: Keep in mind that some of these adjustments are just our approximate prediction based on some GPU samples that we choose to make the comparison. We cannot cover every GPU models, so you must check by yourselves to ensure the ideal settings for your PC. To help those who don’t have the same VGA as in our test, we made a list of the most common GPUs for every tier in here, please check it to know what kind of your GPU is.

Content Table

  1. RAM
  2. CPU
  3. GPU

First, let’s take a look on the minimum and recommended specifications published by Rockstar. I cannot mark everything in this section here, so if you have any questions, just create an GTAbest Account and leave comment to hunt for something useful and ask us if possible.

GTA 5 FPS Optimization

In general, you need to balance between every component of your PC to achieve the ideal performance. There are 3 most important parts: RAM, CPU and GPU

1. RAM

About RAM, 4 GB is actually the lowest memory to handle daily tasks without any issues. No offence but those who get only 4 GB should immediately buy additional kit, as RAM price has dropped dramatically recently, only $30 for a 4 GB stick. 8 GB is an ideal number for multimedia and gaming purposes. If you plan to play some latest games beside GTA 5, feel free to purchase more.

However, GTA seems to eat up lots of RAM, since some players reported that their FPS remained stable after upgrading to 16 GB RAM. The problem should bound with the pagefile. Thus, upgrading to 16 GB is the best way to ensure the smothess experience.

2. CPU

CPU is the more concerning problem we should deal with. Obviously an i7 or Xeon processor would run perfectly, but an i5 Haswell (4xxx) or i5 Skylake (6xxx) is good enough to play at 60fps if you have a decent GPU. You should at least buy an i5 to match the recommendation and have the best experience.

For those who are tight on budget, get a high clocked i3 or the game will be slutter for most of the time. An i3 4160 or i3 6100 is the best in the price range of under $150. Avoid the Pentium immediately, otherwise you can’t even go to the loading screen.

3. GPU

This is the crucial part, as VGA has the most impact on the frame rate. First of all, you need to know which level your GPU belongs to. Generally, GPUs are divided into 3 types: low-end, mid-range and high-end. For a complete list, click here. Please note that I have ignored some old GPUs as they are not very popular now. If you are wondering, leave a comment and I’ll add to the list.

Because a high-end PC would have no problem playing GTA 5 above 60fps with very high settings, I will only make guide for the other 2 tiers. If high-end users have any questions, go to our FAQ and ask us if needed.

In each tier I will tune up for 2 purposes, in 1080p:
– How to gain 60fps for GTA 5
– How to optimize settings to get better visual with minimum fps drop

 GTA 5 Mid-Range PC

Most gamers get a mid-range GPU to play GTA 5. The point is, few people know how to tune up settings so as to have satisfactory visualization, along with acceptable FPS. This is primarily because they don’t have time to explore the whole massive setting system in-game, or they are too sophisticated to understand completely. Fortunately, Rockstar really did a good job when porting GTA 5 to PC, as it is completely possible to play at 60fps with really good graphic.

In this range, the GPU sample we choose is the R9 270x or GTX 950. Please note that there are variety of mid-range GPUs, and their performance can heavily alter. All of the settings below are recommendation for the R9 270x and GTX 950. You must tune up by yourselves if these cannot help you achieve the ideal FPS. If you are confused about your GPU power, check above image  and seek for your card’s rank, compare to the 2 sample cards and change the settings appropriately.

So, How to gain GTA 5 60FPS with Medium GPU?

#1 [Critical] MSAA (Multisample Anti-Aliasing)

The function of this one is to smooth object edges by sampling each pixel a count of times equivalent to the setting; 4x MSAA for instance, will sample every pixel four times. At higher resolutions, AA becomes less effective.

This will definitely eat up your GPU’s bandwidth and offer a poor FPS-to-visual quality ratio, therefore it should be disabled at any cost as mid-range GPU are not capable of handling this setting.

#2 [Critical] Post-FX Quality – Biggest impact on FPS – Normal

Of all the settings, Post-FX has the most severe disparity in performance across its levels. It includes bloom, Depth of field (DOF), motion blur and HDR (high dynamic range lighting). This is quite complicated to explain, you can search for it in youtube to have a clear overview. From my perspective, you should set this setting to Normal only.

#3 [Critical] Grass Quality – Large, Situational FPS impact – High

Simple as its name, it will enhance the visual of the grass and flowers in Los Santos. I say it depends because this setting will only have huge impact when you enter the north of the city which exhibit such large grassland and forest. Interestingly, even a GTX 980Ti can barely handle the ultra setting at 30 fps in 4k resolution. Therefore, I recommend you to turn this setting to “High” only, as Normal is somewhat ugly.

#4 [High] Shader Quality – Normal

Shader quality directly affects the game’s application of shading elements to objects. This would affect performance quite heavily while offer hard-to-notice differences as you would focus on playing the game rather than look carefully at the shade. Therefore, turning this one to Normal is a good idea.

#5 [High] Shadow Quality – High

Shadow quality impacts the edges of shadows cast by in-game objects, like character actors or cars. I’ve tested this setting for a long period, and found out that the parity of performance between high and normal can be barely noticed, and normal shadow looked like shit. My recommendation is to turn that to High if possible.

#6 [Medium] Reflection Quality – High

Reflection quality modifies the level of detail exhibited by reflected objects in mirror like surfaces. Windows are an easy example. As this will become ignored when focused on the game, it’s up to you about this setting. High or Very High is my recommendation.

#7 [Small] Particles Quality: This is best showcased in events like metal scraping and smoke from burning out tires. The performance difference is relatively small across all levels, provided that you can level this one to Very High.

#8 [Small] Population Density: We recommend 75% as the best spot, since the performance impact of other other settings will be amplified when increasing the population density, and the gap between 100% and 75% are barely distinct.

#9 [Minor] Texture Quality: You should turn it to Very High, otherwise High is ok. It’s not worth trying Normal since the details and fidelity look like shit.

#10 [Minor] FXAA: The least graphics-intensive AA technology we can found. The performance impact is nearly zero, but the visual enhancement is barely noticeable as well, so it’s up to you.

#11 [Minor] Shadow Smoothness: Same as above

#12 [Minor] Anisotropic Filtering: Same as above

#13 [Minor] Water Quality: As the Very High and High are nearly identical, I recommend leaving water quality on High to save some FPS for other settings.

What About Enhancing The Visuals Without Dropping Too Much FPS?

Try these:
– FXAA to On
– Texture Quality to Ultra
– Maximize Shadow Smoothness
– Maximize Anisotropic Filtering
Other settings are not in my recommendation, you can give it a try however.

 GTA 5 Low-End PC
The samples I choose are GT 740 and R7 250.

#1 [Critical] MSAA (Multisample Anti-Aliasing): This undoubtedly has to be turned off at any costs.

#2 [Severe] Post-FX Quality – Biggest impact on FPS. Same as above, these cards cannot handle this setting.

#3 [Severe] Grass Quality – Large, Situational FPS impact: Set this one to Normal only.

#4 [High] Shader Quality: You can set Shader to Normal for better visual quality, or else just turn it off.

#5  [High] Shadow Quality: My recommendation is to turn that to Normal.
As this will become ignored when focused on the game, it should be set at Normal only to ensure the FPS

#7 [Medium] Reflection Quality: Normal is my recommendation

#8 [Small] Particles Quality: Same as above

#9  [Small] Population Density: I think 50% is sweet for low-end VGA.

#10 [Minor] Texture Quality: To increase the visual, turn this one to High.

#11 [Minor] FXAA: It depends on your decision, since the difference is barely noticeable.

#12 [Minor] Shadow Smoothness: Same as above.

#13 [Minor] Anisotropic Filtering: Same as above.

#14 [Minor] Water Quality: Same as above

How To Increase GTA 5 Visuals Without Sacrificing Too Many Fps?

– Try to increase the [Minor] and [Small] settings. Do not attempt the others.

– Boosting Fps And Enhancing Visual For Low-end Pc By Using Graphic Mods: You can download some Mods designed to boost fps or enhancing the visuals such as Miracle of V for better graphic quality and HD Low End to boost fps.

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